For those who played 'STARWARS: The Republic'.
I'd like to think that 'law skewl' is like Dantoine.
After you've been given all the 'tools of the trade', it's up to you to choose which path to take.
The weapons and ammunition one acquires. These are I imagine the 'light-saber', which receives the embedded stones. The one that conveys a singular and individually unique power in your hands.
The path of evil or that of good.
The dark-side or the path of light.
We're all conscious and choosing individuals according to each of our realities.
As for the game, I played either side.
Ended up with a win.
But playing the good side gave me more joy.
Much more than the win.
MAD-TV MANUAL
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HANDBUCH
Inhaltsverzeichnis
1. Spielinstallation und Spielstart
............................................. Seite 4
2. Einleitung
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6 years ago
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